Open to senior and staff rolesRemote-first · European time zones
Profile
Systems that feel effortless
I design the shared foundations product teams build on: tokens, components and the guidance that keeps them consistent. For more than ten years I have worked where interface detail meets engineering reality.
I work in the open, prototype early and treat accessibility as a baseline, not a final check. Next, I want to lead a design system at a product company that values craft and clear writing.
Selected work
Three projects worth a closer look
Tidewell · Design system
Unifying four product surfaces under one token system
Audited four drifting interfaces and defined a layered colour and spacing token model. I paired with front-end leads to ship it across web and mobile, so teams now start from shared, themeable components instead of rebuilding them.
Tokens
Theming
Governance
Tidewell · Accessibility
Rebuilding forms for keyboard and screen readers
Redesigned validation, focus order and error messaging for every form pattern, and wrote the usage guidance teams follow today.
WCAG
Forms
Northpier · Onboarding
A calmer first week for new workspace admins
Mapped the setup journey with support colleagues, cut redundant steps and introduced progressive guidance in place of a long checklist.
Research
Flows
Experience
Where I have worked
Lead Product Designer, Design Systems · Tidewell
2021 — Present
Lead a small systems team of designers and engineers that serves every product squad.
Set up a contribution model so product teams can propose, review and ship components.
Run monthly critique sessions and write the system's public-facing documentation.
Senior Product Designer · Northpier
2017 — 2021
Owned admin and onboarding experiences for a collaboration platform.
Introduced the company's first component library and shared interface guidelines.
Mentored two designers through their first senior-level projects.
Interaction Designer · Fieldnote Studio
2014 — 2017
Designed and prototyped web products for cultural and education clients.
Built interactive prototypes in code to test ideas with real users early.