Resume · 2026

Ines Calder

Senior Product Designer — design systems, accessible interfaces and calm product craft.

Open to senior and staff roles Remote-first · European time zones

Profile

Systems that feel effortless

I design the shared foundations product teams build on: tokens, components and the guidance that keeps them consistent. For more than ten years I have worked where interface detail meets engineering reality.

I work in the open, prototype early and treat accessibility as a baseline, not a final check. Next, I want to lead a design system at a product company that values craft and clear writing.

Selected work

Three projects worth a closer look

Tidewell · Design system

Unifying four product surfaces under one token system

Audited four drifting interfaces and defined a layered colour and spacing token model. I paired with front-end leads to ship it across web and mobile, so teams now start from shared, themeable components instead of rebuilding them.

  • Tokens
  • Theming
  • Governance

Tidewell · Accessibility

Rebuilding forms for keyboard and screen readers

Redesigned validation, focus order and error messaging for every form pattern, and wrote the usage guidance teams follow today.

  • WCAG
  • Forms

Northpier · Onboarding

A calmer first week for new workspace admins

Mapped the setup journey with support colleagues, cut redundant steps and introduced progressive guidance in place of a long checklist.

  • Research
  • Flows

Experience

Where I have worked

Lead Product Designer, Design Systems · Tidewell

2021 — Present

  • Lead a small systems team of designers and engineers that serves every product squad.
  • Set up a contribution model so product teams can propose, review and ship components.
  • Run monthly critique sessions and write the system's public-facing documentation.

Senior Product Designer · Northpier

2017 — 2021

  • Owned admin and onboarding experiences for a collaboration platform.
  • Introduced the company's first component library and shared interface guidelines.
  • Mentored two designers through their first senior-level projects.

Interaction Designer · Fieldnote Studio

2014 — 2017

  • Designed and prototyped web products for cultural and education clients.
  • Built interactive prototypes in code to test ideas with real users early.